﻿using Ninject.Modules;
using ReAnimation.MVP.Models.Interfaces;
using ReAnimation.MVP.Models;

namespace ReAnimation.Modules
{
    public class ModelsModule: NinjectModule
    {
        public override void Load()
        {
            Bind<IMainModel>().To<MainModel>().InSingletonScope();
            Bind<IMainPresentationModel>().To<MainPresentationModel>().InSingletonScope();
            Bind<IMoleculesDisplayModel>().To<MoleculeDisplayModel>().InSingletonScope();
        }
    }
}
